BOTANY ON MARS

Role: 3D Artist,  Texture Artist, Environment Artist

Overview:
Created realistic crop models for a Mars farming simulation game, showing different stages of crop growth with an emphasis on performance optimization. Mars Station Environment were purchased assets

Technologies Used:
  • Maya, Unity, Substance Painter
Potato Plant Full Growth
Rice Plant Full Growth
Collection of 5 Crops
Corn Crops in Martian Greenhouse
Rice Crop in Martian Greenhouse
Corn Seedling in Martian Greenhouse